RIP FF2Disqus

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ff2d2

[UPDATE]: FF2Disqus is back up, but in limited beta.  Email/Twitter me if you'd like to try it out.

Over this past weekend I wrote an app that attempted to bridge the gap between comments occurring on your blog (old school) with the comments proliferating on FriendFeed (new skool).  It started out as a client-app, matured into a service and was beset by glitches.  I spent the better part of 2-3 days trying to track down what exactly was going wrong, and now I finally have an answer.

The problem was when I executed Disqus API calls on my computer the results were DIFFERENT than when I called those same API's with the exact same parameters on my host (Google's AppEngine).  I will not pretend to have the faintest idea of what is going on.  Someone, somewhere is caching the results of these API calls and passing them back to my service.  You can see for yourself the results of two seperate (but identical) calls to the service "get_thread_posts".  If you do a search for "Mo bugs mo problems", you'll see that comment does show up in my local response, but DOES NOT show up the response provided to AppEngine:

Disqus response (appengine)

Disqus response (local)

...which lead to insane amounts of duplicate comments at random times for random people.  And so ends my quixotic journey to have my comments and eat them too.  If someone from Disqus has some time to look into this, I will provide any information I can.  In the meantime, I apologize for letting down the people who signed-up and got some use out of FF2Disqus.  I think I understand now why it's a bad idea to put things out there that aren't fully baked.

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About Me

Hey there. My name is Carter Rabasa and I am a husband and father of two beautiful daughters Catherine and Emily. I live in Seattle, WA.